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Summary[]
Hit: 1d8+4 damage
Target: Each enemy in burst
Attack: +4 vs Reflex
Hit: 1d6+4 force damage.
Hit: 1d8 damage, Anjin shifts 1 square and slide the target 1 square into the space he occupied.Effect: Before or after the attack, Anjin can shift 1 square.
Target: One creature in burst
Effect: Anjin marks the target. The target remains marked until he uses this power against another target. If he marks other creatures using other powers, the target is still marked. A creature can be subject to only one mark at a time. A new mark supersedes a mark that was already in place.
If Anjin's marked target makes an attack that doesn't include Anjin as a target, it takes a -2 penalty to attack rolls. If that attack hits and the marked target is within 10 squares of Anjin he can use an immediate interrupt after the target's entire attack is resolved to teleport the target to any open space adjacent to him, in addition the target grants combat advantage to all creatures until the end of his next turn.
Target: Anjin
Effect: Fly 8 squares. If Anjin does not end his move on solid ground, he floats to the ground without taking falling damage.
Target: One creature
Attack: +7 vs AC
Hit: 1d8+4 damage, and you can swap positions with the target. Aegis of Ensnarement: Until the end of your next turn, when the target grants combat advantage to an attacker, that attacker gains a +4 bonus to the attack roll instead of a +2 bonus.
Target: Each enemy in burst
Attack: +7 vs AC
Hit: 1d8+4 cold damage, and the target is immobilized (save ends).Miss: Half damage, and the target is immobilized untill the end of your next turn.
Anjin can forge a bond with a different blade using the same meditation process. If Anjin forges a bond with a different blade, the old bond dissipates.
If Anjin's bonded weapon is broken or damaged, he can spend 1 hour of meditation to recreate the weapon from a fragment (this process automatically destroys any other fragments of the weapon in existence, so it can't be used to create multiple copies of a broken weapon).
Str 14 (+2) | Dex 14 (+2) | Wis 10 (+0) |
Con 11 (+0) | Int 19 (+4) | Cha 10 (+0) |
Mini Stats[]
[sblock=Anjin' Stats] [B][http://leb.wikia.com/wiki/LEB:PC:Anjin Storm Bringer_(Drelbking) Anjin][/B] - Genasi Windsoul Passive Insight 10, Passive Perception 15 AC 19, Fort 12, Reflex 14, Will 12 HP 26/26, Bloodied 13, Surge Value 6, Surges 8/8 Speed 6, Initiative +2 Action Points: 1/1, [color=red]Second Wind[/color] At-Will Powers: [color=lime]Sword Burst[/color] [color=lime]Luring Strike[/color] [color=lime]Aegis of Ensnarement[/color] Encounter Powers: [color=red]Windwalker[/color] [color=red]Fox's Feint[/color] Daily Powers: [color=gray]Sweeping Frostblade[/color] [color=orange]Item Powers[/color]: [/sblock]
Character Information[]
Background[]
Date,
Appearance[]
Age: 18 Gender: Male Height: 6' Weight: 180 lbs
Personality[]
Alignment: Good
Kicker[]
With the death of his mentor The Venarible Eladrin Swordmage Alaldin Red Leaf, Anjin has been cut loose from his squires obligations and his contract of junior guard as a Caravan Scout for House Orien. Disturbed by his Masters Death and fearing for his own safety Anjin has fled from the caravan routes of Aundair taking only a few necesities and his masters journal filled with a lifetime of Swordmage techniques and secrets. With time Anjin feels he may still grow to be as great a Master of his craft as his Mentor.
Adventures[]
- Currently not on any adventures.
Equipment[]
Equipment Name | Price | Weight |
---|---|---|
Aegis Blade Long Sword | 15 gp | 4 lbs |
Leather Armor | 25 gp | 15 lbs |
Dagger (2) | 1 gp | 1 lb |
Adventurer's Kit | 15 gp | 33 lbs |
Coins | 43 gp | --- |
Total Worth/Weight | 57 gp | 54/140 lbs |
Encumbrance: Light Normal Load: 100 lbs Heavy Load: 200 lbs Maximum Drag Load: 500 lbs
Math[]
Attributes[]
Attributes | |||||||||||
Ability | Cost | Initial | Racial | Level | Final | Mod | |||||
Str | 0 | 12 | 2 | 0 | 14 | 2 | |||||
Con | 0 | 11 | 0 | 0 | 11 | 0 | |||||
Dex | 0 | 14 | 0 | 0 | 14 | 2 | |||||
Int | 0 | 17 | 2 | 0 | 19 | 4 | |||||
Wis | 0 | 10 | 0 | 0 | 10 | 0 | |||||
Cha | 0 | 10 | 0 | 0 | 10 | 0 | |||||
Totals | 0 | 8 |
Attacks[]
See the Attack template for assistance.
Basic Attacks | |||||||||||||
Attack Type | Attrib | Attrib Type | Class | Class Feature | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total | vs? |
Basic Melee |
2 | str | 0 | 2 | AC | ||||||||
Basic Ranged |
2 | dex | 0 | 2 |
Defenses[]
See the Defenses template for assistance.
Defenses | ||||||||||||
Defense | Attrib | Attrib Type | Class | Racial | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total |
Armor Class | +2/+4 | dex/int | 3 | Swordmage Warding | 17 | |||||||
Fortitude | +2/+0 | str/con | 12 | |||||||||
Reflex | +2/+4 | dex/int | 14 | |||||||||
Will | +0/+0 | wis/cha | 10 |
Senses and Reactions[]
See the Senses template for assistance.
Senses and Reactions | |||||||||||
Sense/Reaction | Attrib mod | Class | Class Feature | Racial | Feat | Feat Name | Equip | Equip Name | Level | Other/Trained | Total |
Initiative | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Passive Insight | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 |
Passive Perception | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 |
Senses:
Health[]
See the Health template for assistance.
Health | ||||||||||||
-- | Base Class | Con | Per Level | Racial | Feat | Feat Name | Equip | Equip Name | Other | Total | Blooded | Surge |
Hit Points | 15 | 0 | 6 | 0 | 0 | 0 | 15 | 7 | 3 |
Surges per day: 8 (8 class, +0 Con)
Speed and Movement[]
Speed: 6
Racial Features[]
- +2 Str, +2 Int
- +2 Endurance, +2 Nature
- Languages: Common, Primordial
- Genasi Windsoul resist 5 cold
- Windwalker as an encounter power
- Size: Medium
- Speed: 6
Class Features[]
Make sure to link to the appropriate sources where possible.
Swordmage (FRPG)
- Swordbond: Bond with one blade (1hr.); standard action to call to hand (10 squres); fix bonded blade in 1 hr.
- Swordmage Aegis - Aegis of Ensnarement: Use aegis of Ensnarement as an at-will power.
- Swordmage Warding: If conscioius, +1 AC with blade; +3 AC if off-hand is free.
Feats[]
List level taken and link to the source.
- 1st: [1]
Background[]
Caravan Scout (EPG): Perception as class skill.
Skills and Languages[]
Languages: Common, Primordial
See the Skills template for assistance.
Skills | ||||||||||
Skill | Trained | Attrib | Attrib Type | Racial | Feat | Feat Name | Equip | Equip Name | Level | Total |
Acrobatics | 2 | dex | 0 | 2 | ||||||
Arcana | 5 | 4 | int | 0 | 9 | |||||
Athletics | 5 | 2 | str | 0 | 7 | |||||
Bluff | 0 | cha | 0 | 0 | ||||||
Diplomacy | 0 | cha | 0 | 0 | ||||||
Dungeoneering | 0 | wis | 0 | 0 | ||||||
Endurance | 5 | 0 | con | 2 | 0 | 7 | ||||
Heal | 0 | wis | 0 | 0 | ||||||
History | 4 | int | 0 | 4 | ||||||
Insight | 0 | wis | 0 | 0 | ||||||
Intimidate | 0 | cha | 0 | 0 | ||||||
Nature | 0 | wis | 2 | 0 | 2 | |||||
Perception | 5 | 0 | wis | Caravan Scout Background | 0 | 5 | ||||
Religion | 4 | int | 0 | 4 | ||||||
Stealth | 2 | dex | 0 | 2 | ||||||
Streetwise | 0 | cha | 0 | 0 | ||||||
Thievery | 2 | dex | 0 | 2 |
Powers[]
See the Power to Hit Summary and the Power to Hit templates for assistance.
Power To-Hit | |||||||||||||
Attack Type | Attrib | Attrib Type | Class | Class Feature | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total | vs? |
Sword Burst | +5 | Int | 1 | Aegis Blade Bastard Sword +1 | 0 | 0 | 2 | 8 | Reflex | ||||
Booming Blade | +5 | Int | 4 | Aegis Blade Bastard Sword +1 | 0 | 0 | 2 | 11 | AC | ||||
Sword of Sigils | +5 | Int | 4 | Aegis Blade Bastard Sword +1 | 0 | 0 | 2 | 11 | AC | ||||
Dimensional Vortex | +5 | Int | 1 | Aegis Blade Bastard Sword +1 | 0 | 0 | 2 | 8 | Will | ||||
Evil Eye of the Vistani | +5 | Int | 3 | Evil Eye of the Vistani Power Bonus | 0 | 0 | 2 | 10 | Will | ||||
Warding Flourish | +5 | Int | 4 | Aegis Blade Bastard Sword +1 | 0 | 0 | 2 | 11 | AC |
Tracking[]
Money[]
+412 gp starting gold -350 gp Healing Potion (x7) -------- 062 gp (sub total) -015 gp Adventurer's Kit -------- 047 gp (sub total) -002 gp Climber's Kit -------- 045 gp (sub total) -002 gp Crowbar -------- 043 gp (sub total) -025 gp Glass Cutter -------- 018 gp (sub total) -015 gp Javelin (x3) -------- 003 gp Total
Treasure[]
- Level 1: Parcel lvl+3
- Level 2: Parcel lvl+1
- Level 3: Parcel lvl+4
Wishlist[]
- Level 4: Gold Parcel
- Gold equivalent to a level 4 item: 840gp
XP[]
- 3750 XP from character creation
Total XP: 3750
Changes[]
List changed here
- 2009/07/12: Created
Judge Comments[]
Judge comments (and your rebuttal) will go here.
Level 1[]
Approval 1[]
Approval from renau1g
- good job sir...
Approval 2[]
Approval from EvolutionKB
- No mistakes...nice job.
Status[]
Status: Approved as 4th level character with 5500 xp by renau1g and EvolutionKB