Living Eberron: Overview | Player's Guide | Campaign Guide | Setting | PCs
Summary[]
- Spring
- Lizard companion (clawfoot dinosaur)
- Level 6
- Str 17, Con 15, Dex 16, Int 6, Wis 12, Cha 6
- Insight=14
- Perception=14, low light vision
- HP=62
- Bloodied=31
- Surge Value=15
- Surges=2
- AC=21, 23 vs Opportunity attacks
- Fortitude=18
- Reflex=18
- Will=16
- Basic attack=+10 vs AC, 1d8+3 damage
- +2 to attack when making an opportunity attack
- trained: athletics, endurance
Property: When using a power, if Ryk hits a target with both his main and his off-hand weapon, he does +1d6 damage. Daily:Minor Action. Use this power when you hit with both your main and your off-hand weapon using one power. Make a basic melee attack with your off-hand weapon.
Note:This training wears off when Ryk reaches level 10
Str 18 (+6) | Dex 18 (+6) | Wis 12 (+3) |
Con 13 (+3) | Int 8 (+1) | Cha 10 (+2) |
Character Information[]
Background[]
Ryk Tavishny was a hunter and a warrior of his tribe, and fought in skirmishes against Valenar Elves and Cyran troops during the war. On the Day of Mourning he was far to the east near Valenar, so he did not hear about it for several days. He has visited the edge of Cyre, though, and seen the misty boundary. It frightened and fascinated him, and he began to think about all the things in the world beyond the Plains that he knew nothing about, and yet could destroy everything he loved in an instant.
After that visit to the edge of the Mournland, Ryk found he couldn't go back to simple nomadic life; he needs to know more about the world, about the magical, political, natural and supernatural wonders and threats. Not that he can DO anything about them, he just wants to know what's coming before it hits him. It's a curiosity with a fatalistic flavor.
After competing in the Race of the Five Horns in Sharn, Ryk found himself defending a local noble against an assassination attempt, and discovered he had some talent for battlefield medicine. He believes he might have some unknown tie to House Jorasco.
Appearance[]
Ryk is muscular and large for a halfling, deeply tanned and with long wild hair that resists being tied back. His companion Spring is a clawfoot dinosaur trained for hunting and war. Spring will let Ryk ride him in an emergency, but he doesn't enjoy it, and since he doesn't run any faster than Ryk does there is not much reason to unless Ryk is injured. Age: 22 Gender: Male Height: 4'6" Weight: 95 lbs.
Personality[]
Alignment: Unaligned
Ryk is quiet, serious and curious. He is level-headed, even-tempered and competent. When someone is being foolish or trying to insult him, his response is often a silent stare, something between contempt and disbelief.
Hooks[]
Ryk is very interested in the weird and strange.... the Mournland, Khyber, the Gatekeepers, Kalashtar, etc.
Kicker[]
Well, you won't see THAT back on the Plains!
Equipment[]
Equipment Name | Price | Weight |
---|---|---|
Hide Battle Harness +1 | 25lbs | |
Talenta Tangat +1 | 360gp | 8lbs |
Short sword | 10gp | 2lbs |
Distance Talenta Boomerang +1 | 360gp | 1lbs |
Adventurer's Kit | 15gp | 33lbs |
Camouflage Clothing | 30gp | 4lbs |
Hunter's Kit | 50gp | 5lbs |
Footpads | 5gp | |
Horn | 7gp | 3lbs |
Sigil of Companionship | ||
Potion of Healing x 2 | 200 gp |
Coins: 390gp
Encumbrance: 86lbs Normal Load: 180lbs Heavy Load: 360lbs Maximum Drag Load: 900lbs
Math[]
Attributes[]
Attributes | |||||||||||
Ability | Cost | Initial | Racial | Level | Final | Mod | |||||
Str | 12 | 17 | 0 | 1 | 18 | 4 | |||||
Con | 1 | 11 | 2 | 0 | 13 | 1 | |||||
Dex | 7 | 15 | 2 | 1 | 18 | 4 | |||||
Int | 0 | 8 | 0 | 0 | 8 | -1 | |||||
Wis | 2 | 12 | 0 | 0 | 12 | 1 | |||||
Cha | 0 | 10 | 0 | 0 | 10 | 0 | |||||
Totals | 22 | 9 |
Spring's attributes: Str 17, Con 15, Dex 16, Int 6, Wis 12, Cha 6
Attacks[]
Basic Attacks | |||||||||||||
Attack Type | Attrib | Attrib Type | Class | Class Feature | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total | vs? |
Basic Melee |
4 | str | 0 | 0 | 0 | 0 | 3 | Talenta Tangat +1, Short Sword | 0 | 3 | 10 | AC | |
Basic Ranged |
4 | dex | 0 | 0 | 0 | 0 | 3 | Distance Talenta Boomerang +1 | 0 | 3 | 10 | AC |
Spring's basic melee: +10 vs AC Spring gets +2 to attack when making an opportunity attack.
Defenses[]
Defenses | ||||||||||||
Defense | Attrib | Attrib Type | Class | Racial | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total |
Armor Class | 4/-1 | dex/int | 0 | 0 | 4 | Hide Battle Harness +1 | 0 | 0 | 3 | 21 | ||
Fortitude | 4/0 | str/con | 1 | 0 | 0 | 2 | Amulet of Physical Resolve +2 | 0 | 0 | 3 | 20 | |
Reflex | 4/-1 | dex/int | 1 | 0 | 0 | 2 | Amulet of Physical Resolve +2 | 0 | 0 | 3 | 20 | |
Will | 1/1 | wis/cha | 0 | 0 | 2 | 0 | 0 | 0 | 3 | 16 |
Spring's defenses: AC21, Fort 18, Ref 18, Wil 16
Senses and Reactions[]
Senses and Reactions | |||||||||||
Sense/Reaction | Attrib mod | Class | Class Feature | Racial | Feat | Feat Name | Equip | Equip Name | Level | Other/Trained | Total |
Initiative | 4 | 0 | 0 | 0 | 0 | 0 | 1 | Hide Battle Harness +1 | 3 | 0 | 8 |
Passive Insight | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0 | 14 |
Passive Perception | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 5 | 19 |
Spring: init +5, passive insight 14, passive perception 14, low light vision.
Health[]
Health | ||||||||||||
-- | Base Class | Con | Per Level | Racial | Feat | Feat Name | Equip | Equip Name | Other | Total | Blooded | Surge |
Hit Points | 12 | 13 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 25 | 12 |
Surges per day: 7
Spring: 62 HP, surge value 15, 2 surges per day.
Speed and Movement[]
Speed: 6 Spring's speed: 6
Racial Features[]
Halfling (PH)
- +2 Dex, +2 Con
- +2 Athletics, +2 Thievery
- Nimble Reaction
- Bold
- Second Chance
- Languages: Common, One other
- Size: Medium
- Speed: 6
Class Features[]
Ranger
- Fighting Style - Beastmaster
- Hunters Quarry
- note: beastmasters don't get the Prime Shot feature
Feats[]
- 1st: Talenta Weapon Training: You gain proficiency and a +2 feat bonus to damage rolls with the Talenta boomerang, the Talenta sharrash, and the Talenta tangat. [1]
- 2nd: Nimble Companion: Your beast companion gains a +2 bonus to AC against opportunity attacks. When an attack hits your beast companion, you can use your second chance racial power on the beast’s behalf. [2]
- 4th: Beast Protector: If an enemy makes a melee attack against your beast companion, doing so provokes an opportunity attack from you. If you are adjacent to your beast companion, you can make this attack even if you can’t reach the attacker (you attack the attacker’s reaching limb, for instance).
- 6th: Student of Battle (MC Warlord): Gained training in Heal, and Inspiring Word once per day.
Background[]
Talenta Plains: +2 Athletics (placed as a Racial bonus in the math section below)
Skills and Languages[]
Languages: Common, Elven
Skills | ||||||||||
Skill | Trained | Attrib | Attrib Type | Racial | Feat | Feat Name | Equip | Equip Name | Level | Total |
Acrobatics | 5 | 4 | dex | 2 | -1 | 3 | 13 | |||
Arcana | -1 | int | 3 | 2 | ||||||
Athletics | 5 | 4 | str | 2 | -1 | 3 | 13 | |||
Bluff | 0 | cha | 3 | 3 | ||||||
Diplomacy | 0 | cha | 3 | 3 | ||||||
Dungeoneering | 1 | wis | 3 | 4 | ||||||
Endurance | 1 | con | -1 | 3 | 3 | |||||
Heal | 5 | 1 | wis | 3 | 9 | |||||
History | -1 | int | 3 | 2 | ||||||
Insight | 1 | wis | 3 | 4 | ||||||
Intimidate | 0 | cha | 0 | 3 | 3 | |||||
Nature | 5 | 1 | wis | hunter's kit | 3 | 9 | ||||
Perception | 5 | 1 | wis | 3 | 9 | |||||
Religion | -1 | int | 3 | 2 | ||||||
Stealth | 5 | 4 | dex | -1 | footpads, camouflage clothing | 3 | 11 | |||
Streetwise | 0 | cha | 3 | 3 | ||||||
Thievery | 4 | dex | 2 | -1 | 3 | 8 |
Spring's trained skills: Athletics 12, Endurance 11
Hunter's kit:+1 to nature for foraging
Camouflaged Clothing:+1 to stealth for hiding
Footpads:+1 to stealth for moving silently
Powers[]
Power To-Hit | |||||||||||||
Attack Type | Attrib | Attrib Type | Class | Class Feature | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total | vs? |
Predator Strike | 10 | Beast's attack bonus | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | AC |
twin strike: Tangat and shortsword, or boomerang | 4 | STR or DEX | 0 | 0 | 0 | 0 | 3 | +1tangat; short sword; +1 distance boomerang | 0 | 0 | 3 | 10 | AC |
synchronized strike: primary attack | 10 | Beast's attack bonus | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | AC |
synchronized strike: 2ndary attack | 4 | STR | 0 | 0 | 0 | 0 | 3 | +1tangat | 0 | 0 | 3 | 10 | Ref |
paired predators: primary attack | 4 | STR | 0 | 0 | 0 | 0 | 3 | +1tangat | 0 | 0 | 3 | 10 | AC |
paired predators: 2ndary attack: | 10 | Beast's attack bonus | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | AC |
partnered savaging | 10 | Beast's attack bonus | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | AC |
Tracking[]
Money[]
100 gp starting gold 312 gp standard gold for levels 1-3 680 gp treasure parcel at level 3 total 1092 -1037 gp spent on gear -33 gp entry fee for Race of the Five Winds
+168 gp prize money for Race +200 gp from spending 10 RPs at level 5
gold on hand: 390 gp
Treasure[]
Keep track of parcels gained. Link to the post where it was given or a reward summary post in the adventure. Also link to the compendium for the item when possible.
- Level 1: Parcel lvl+3
- [4] Hide Battle Harness +1
Property: As a free action, you can draw a sheathed weapon or retrieve a stowed item. Property: You gain a power bonus to initiative equal to the item’s enhancement bonus.
- Level 2: Parcel lvl+4
- [5] Sigil of Companionship
Item Slot: Companion Property: When you flank an enemy with your companion, you and your companion gain a +1 item bonus to damage rolls against that enemy.
- Level 3: Parcel (lvl) in coin, 680 gold
Level 4: Parcel lvl+1 Race of the Five Horns [6]: Training equivalent to Quickhit Bracers [7] Property: When using a power, if you hit one creature with both your main weapon and your off-hand weapon, deal an extra 1d6 damage to that creature. Power (Daily): Minor Action. Use this power when you hit with both your main weapon and your off-hand weapon using one power. Make a melee basic attack with your off-hand weapon.
Level 5: parcel lvl+2,bought with RPs: Amulet of Physical Resolve +2. +2 to Fort, Ref and Will, +2 to saving throws vs poison, slow, weaken and immobilize.
Boon of Breland token It is a one use item that can be used to - Gain 1 success on a skill challenge in Breland. Usually a social challenge, and must be one where the Crown's influence would sway the target. - Minor diplomatic immunity: For non-felonies, the PC may be forgiven one transgression. - The favor of Breland may also award 680gp.]
+168 gold and 13 RP 3 RP left - spent 10 to go from 6750 to 8750 XP, gain 200gp and a L+2 parcel
Used up 2 of 4 healing potions during the adventure.
wish list for level 6: L+1, goblin totem talenta boomerang +2.
XP[]
Total XP: 8750
Changes[]
List changed here
- 200910/01/05: Created
- 2011/02/07: after Race of the Five Horns, level 6
Judge Comments[]
Level 4[]
Approval 1[]
Approval from renau1g
Approval 2[]
If you have insider access you might want to look at the articles this month. They deal with beastmaster rangers. I'll look over again once you get back with judges.
The PC actually has 22 GP remaining, not 12.
Approval by KarinsDad.
Level 5 & 6[]
Approval 1[]
Approval from renau1g