Living Eberron: Overview | Player's Guide | Campaign Guide | Setting | PCs
Summary[]
Str 20 (+5) | Dex 13 (+1) | Wis 13 (+1) |
Con 14 (+2) | Int 9 (-1) | Cha 10 (+0) |
Character Information[]
Background[]
Born in Argonessen
Appearance[]
Age: 20 Gender: Male Height: 6'2" Weight: 210 lbs.
Personality[]
Alignment: Unaligned
Hooks[]
Kicker[]
Other Sections[]
You may add other background sections if you wish. Others have added descriptions of previous adventures gone on and such.
Equipment[]
Equipment Name | Price | Weight |
---|---|---|
+2 Predator hide armor | Treasure | 25lbs |
+2 Autumn Harvest accurate totem | Treasure | 2lbs |
+1 Ornament of Alertness | Treasure | 0.5lb |
+1 Longbow | 360gp | 3lbs |
Eagle eye goggles | 520gp | 0lbs |
Acrobat boots | 520gp | 0lbs |
Potion of healing (heroic, x2) | 100gp | 1lb |
Ritual components (Nature) | 100gp | 1lb |
Arrows (x60) | 2gp | 6lbs |
Dagger (x3) | 3gp | 3lbs |
Normal clothing (3 sets) | 3gp | 12lbs |
Trail rations (10 days) | 5gp | 10lbs |
Backpack | 2gp | 2lbs |
Bedroll | 1sp | 5lbs |
Flint and Steel | 1gp | - |
Belt Pouch | 1gp | 0.5lbs |
Waterskin | 1gp | 4lbs |
Ritual book | 0gp | 3lbs |
Sunrods (x5) | 10gp | 5lbs |
Coins: 32 gp, 9 sp
Encumbrance: 83 lbs Normal Load: 100lbs Heavy Load: 200lbs Maximum Drag Load: 500lbs
Math[]
The math section describes the math behind your character sheet. It is here so that judges and character approvers can quickly verify your character's accuracy.
Attributes[]
Attributes | |||||||||||
Ability | Cost | Initial | Racial | Level | Final | Mod | |||||
Str | 0 | 10 | 0 | 0 | 10 | 0 | |||||
Con | 3 | 13 | 0 | 0 | 13 | 1 | |||||
Dex | 7 | 15 | 2 | 1 | 18 | 4 | |||||
Int | 0 | 8 | 0 | 0 | 8 | -1 | |||||
Wis | 12 | 17 | 2 | 1 | 20 | 5 | |||||
Cha | 0 | 10 | 0 | 0 | 10 | 0 | |||||
Totals | 22 | 9 |
Attacks[]
Basic Attacks | |||||||||||||
Attack Type | Attrib | Attrib Type | Class | Class Feature | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total | vs? |
Basic Melee |
+5 | wis | +1 | LEB Expertise | +3 | Autumn harvest accurate totem +2 | Savage rend | 3 | 12 | Ref | |||
Basic Ranged |
+4 | dex | +1 | LEB Expertise | +4 | Longbow +1, Eagle eye goggles | 3 | 12 | AC |
Defenses[]
See the Defenses template for assistance.
Defenses | ||||||||||||
Defense | Attrib | Attrib Type | Class | Racial | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total |
Armor Class | +4/-1 | dex/int | 0 | 5 | +2 Predator hide armor | 3 | 22 | |||||
Fortitude | 0/+1 | str/con | +1 | +1 Ornament of alertness | 3 | 15 | ||||||
Reflex | +4/-1 | dex/int | 1 | +1 | +1 Ornament of alertness | 3 | 19 | |||||
Will | +5/0 | wis/cha | 1 | +1 | +1 Ornament of alertness | 3 | 20 |
Senses and Reactions[]
Senses and Reactions | |||||||||||
Sense/Reaction | Attrib mod | Class | Class Feature | Racial | Feat | Feat Name | Equip | Equip Name | Level | Other/Trained | Total |
Initiative | 4 | 0 | 0 | 0 | 2 | Wasteland wanderer | 0 | 0 | 3 | 0 | 9 |
Passive Insight | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0 | 18 |
Passive Perception | 5 | 0 | 0 | 2 | 2 | Wasteland wanderer | 1 | Ornament of alertness +1 | 3 | 7 | 30 |
Senses: Low-light vision
Health[]
See the Health template for assistance.
Health | ||||||||||||
-- | Base Class | Con | Per Level | Racial | Feat | Feat Name | Equip | Equip Name | Other | Total | Blooded | Surge |
Hit Points | 12 | 13 | 5 | 0 | 0 | 0 | 50 | 25 | 12 |
Surges per day: 8 (7 class, +1 Con)
Speed and Movement[]
Speed: 7; 8 if not in heavy armor; ignore difficult terrain when shifting (even across multiple squares)
Racial Features[]
Elf (PHB)
- +2 Dex, +2 Wis
- +2 Nature, +2 Perception
- Languages: Common, Elven
- Elven accuracy racial power (Encounter)
- Elven weapon proficiency: free proficiency with long bow and short bow
- Fey origin
- Group awareness: non-elf allies within 5 squares get +1 bonus to Perception rolls
- Wild step: ignore difficult terrain when shifting (even across multiple squares)
- Size: Medium
- Speed: 7
- Low-light vision
Class Features[]
Druid (PHB 2)
- Balance of nature: Extra At-Will attack power; one or two of three total must be a Beast form power.
- Primal aspect- predator: +1 Speed when not wearing heavy armor.
- Ritual casting: Gain Ritual Caster feat, free ritual book, and 2 initial rituals; can use Animal Messenger once per day without components.
- Wild Shape: Use Wild Shape power (At-Will, special)
Feats[]
- Class bonus: Ritual Caster
- 1st: Warrior of the wild (PHB; Multiclass Ranger- gain one trained skill, use Hunter's Quarry once per encounter)
- 2nd: Wastelands wanderer (Essentials; +2 feat bonus to Nature, Perception, and Initiative rolls)
- 4th: Quick stow (Primal Power; Items held in hand are absorbed into Wild Shape instead of being dropped)
- 6th: Superior implement proficiency- accurate totem (PHB 3)
Background[]
Forest (PH2): +2 Perception.
Skills and Languages[]
Languages: Common, Elven
Skills | ||||||||||
Skill | Trained | Attrib | Attrib Type | Racial | Feat | Feat Name | Equip | Equip Name | Level | Total |
Acrobatics | 4 | dex | +0 | hide armor, Acrobat boots | 3 | 7 | ||||
Arcana | -1 | int | 3 | 2 | ||||||
Athletics | 5 | 0 | str | -1 | hide armor | 3 | 7 | |||
Bluff | 0 | cha | 3 | 3 | ||||||
Diplomacy | 0 | cha | 3 | 3 | ||||||
Dungeoneering | 5 | wis | 3 | 8 | ||||||
Endurance | 5 | 1 | con | -1 | hide armor | 3 | 8 | |||
Heal | 5 | wis | 3 | 8 | ||||||
History | -1 | int | 3 | 2 | ||||||
Insight | 5 | wis | 3 | 8 | ||||||
Intimidate | 0 | cha | 3 | 3 | ||||||
Nature | 5 | 5 | wis | 2 | 2 | Wasteland wanderer | 3 | 17 | ||
Perception | 5 | 5 | wis | 2 | 4 | background, Wasteland wanderer | 1 | Ornament of alertness +1 | 3 | 20 |
Religion | -1 | int | 3 | 2 | ||||||
Stealth | 5 | 4 | dex | -1 | hide armor | 3 | 11 | |||
Streetwise | 0 | cha | 3 | 3 | ||||||
Thievery | 4 | dex | -1 | Hide armor | 3 | 6 |
Powers[]
Power To-Hit | |||||||||||||
Attack Type | Attrib | Attrib Type | Class | Class Feature | Feat | Feat Name | Equip | Equip Name | Misc | Misc Name | Level | Total | vs? |
Chill wind | +5 | Wis | 1 | Free LEB Expertise | 3 | Accurate Autumn harvest totem +2 | 0 | 0 | 3 | 12 | Fort | ||
Savage rend | +5 | Wis | 1 | Free LEB Expertise | 3 | Accurate Autumn harvest totem +2 | 0 | 0 | 3 | 12 | Ref | ||
Swarming locusts | +5 | Wis | 1 | Free LEB Expertise | 3 | Accurate Autumn harvest totem +2 | 0 | 0 | 3 | 12 | Ref | ||
Thorn spray | +5 | Wis | +1 | Free LEB Expertise | 3 | Accurate Autumn harvest totem +2 | 0 | 0 | 3 | 12 | Fort | ||
Predator's flurry | +5 | Wis | 1 | Free LEB Expertise | 3 | Accurate Autumn harvest totem +2 | 0 | 0 | 3 | 12 | REF | ||
Faerie fire | +5 | Wis | 1 | Free LEB Expertise | 3 | Accurate Autumn harvest totem +2 | 0 | 0 | 3 | 12 | Will | ||
Roar of terror | +5 | Wis | 1 | Free LEB Expertise | 3 | Accurate Autumn harvest totem +2 | 0 | 0 | 3 | 12 | Will |
Tracking[]
Money[]
+412 gp starting gold - 389.1 gp starting gear -------- 22 gp, 9 sp remaining; rounded down to 22 gp
+840 gp (Race of the Five Horns; http://www.enworld.org/forum/5456195-post810.html ) +200 gp (sold level 5 item- +1 Deathcut hide armor) +360 gp (for 10 RP spent at effective level 6; 1800/5= 360) =1422 gp -150 gp (purchased rituals: Traveler's camouflage, Endure elements) -100 gp (purchased 2 potions of healing (level 5) -520 gp (purcahsed level 2 item- Eagle eye goggles) -520 gp (purchased level 2 item - Acrobat boots) -100 gp (purchased ritual components- Nature) = 32 gp remaining
Treasure[]
- Level 1: Parcel lvl+2 (3)
- Ornament of alertness +1 (neck slot)
- Level 2: Parcel lvl+3 (5)
- Deathcut hide armor +1 (armor slot)
- Level 3: Parcel lvl+4 (7)
- Autumn harvest totem +2
- Level 4: Parcel lvl+1 (5)
- Grandmaster's training (level 5 item equivalent)
- Level 5: gold parcel (848 gp value)
- +680+168gp
- Level 6: Parcel lvl+2 (8)(Gained through spending 10 RP at level 6)
- Predator hide armor +2
- Remaining parcels: gold, Level +1, Level +3, Level +4
- Wishlist: Bag of holding (5); +2 Duellist's longbow (7); Sandals of precise stepping (6); Watchful spirits accurate totem +2 (8); Endless quiver (9); Amulet of physical resolve +2 (7); anything that improves her senses, speed, or ability to operate in hostile environments.
XP[]
- 3750 XP from "previous adventures" (Starting XP total)
- 3000 XP= 6750 (Race of the five horns; http://www.enworld.org/forum/5456195-post810.html )
- 800 XP= 7550 (4 RP at level 5)
- 2250 XP= 9800 (9 RP at level 6)
Total XP: 9800
RP gained/spent: 13/13
Changes[]
List changed here
- 2009/07/12: Created
- 2011/01/11: worksheet for leveling up; to level 6- retrain Acrobatics to Stealth (Ranger MC skill), retrain Encounter 3 power from Roar of the Unbowed Beast to Predator's Flurry, Retrain Daily 1 power from Savage Frenzy to Faerie Fire, purchased Traveler's camoflage and Endure elements rituals ritual;
Judge Comments[]
Judge comments (and your rebuttal) will go here.
Level 1[]
Approval 1[]
Approval from renau1g
- Might want to add hunter's quarry to your list of encounter powers (*FIXED)
- Remind me never to try and run away from Rikka, or to hide around her ;)
Approval 2[]
Approval from evilbob
The only thing I noticed was - like above - you may want to include Hunter's Quarry in your encounter powers.
Approved for level 4 with 3750 XP
Status[]
Status: Approved as 4th level character with 3750 xp by renau1g and evilbob