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Summary Edit

renau1gThalen d'Lyrandar
XP 10000Female Half-Elf Adventurer Stormheart Warden 7
Medium natural humanoid
Initiative +3; Senses Passive Insight 15, Passive Perception 20
HP 82, Bloodied 41, Surge Value 20, Surges 13
AC 24; Fortitude 20, Reflex 17, Will 18
Speed 6
BasicMeleeStaggering Longsword +2 (Standard; at-will) ✦ Weapon
Attack: +13 vs AC
Hit: 1d8+6 damage
Melee/Ranged+1 Hungry Spear Javelin (Standard; at-will) ✦ Weapon
Range: 10/20 (if thrown)
Attack: +11 vs AC
Hit: 1d6+5 damage
MeleeWarden's Fury (Warden Class Feature) (Immediate Interrupt; at-will) ✦ Primal, Weapon
Trigger: An enemy marked by Thalen makes an attack that does not include her as a target.Attack: +13 vs Fortitude
Hit: 1d8+6 damage, and the target grants combat advantage to Thalen and her allies until the end of Thalen's next turn.
CloseWarden's Grasp (Warden Class Feature) (Immediate Reaction; at-will) ✦ Primal
Target: The triggering enemy in burst.
Trigger: An enemy marked by Thalen that is within 5 squares of her makes an attack that does not include her as a target.
Effect:Thalen slides the target 1 square. The target is slowed and cannot shift until the end of its turn.
MeleeWeight of Earth (Warden Attack 1) (Standard; at-will) ✦ Primal, Weapon
Attack: +13 vs AC
Hit: 1d8+6 damage, and enemy is slowed TENT (Thalen).
MeleeTempest Assault (Warden Attack 1) (Standard; at-will) ✦ Lightning, Primal, Thunder, Weapon
Attack: +13 vs AC
Hit: 1d8+7 lightning damage and slide 3 (Mark of Storms and Staggering Weapon), and one enemy within 2 squares of Thalen that is marked by her (other than the target of the attack), takes 4 thunder damage. Also, gain +1 to bonus to attack rolls with thunder powers TENT (Oncoming Storm).
MeleeShield Feint (Standard; encounter) ✦ Martial, Weapon
Attack: +13 vs AC
Hit: 1d8+6 damage and Thalen gains +3 power bonus on next attack roll against the enemy before ENT
MeleeThunder Ram Assault (Warden Attack 1) (Standard; encounter) ✦ Primal, Thunder, Weapon
Attack: +13 vs AC
Hit: 1d8+7 thunder damage + slide 3.
Make a secondary attack: close blast 3: +13 vs. Fort: 1d6+2 thunder damage and slide 3 and push 1
MeleeThundering Strike (Warden Attack 3) (Standard; encounter) ✦ Thunder, Primal, Weapon
Attack: +13 vs AC
Hit: 1d8+6 thunder damage + slide 3 + target is dazed and deafened TENT
Melee 1Guardian's Pounce (Warden Attack 7) (Immediate Reaction; encounter) ✦ Primal, Weapon
Range: Melee 1
Trigger:An enemy enters a square adjacent to an ally within 3 squares on its turn
Effect:Thalen shifts 6 to a square adjacent to the enemy
Target: The triggering enemy
Attack: +13 vs AC
Hit: 1d8+6 damage and the target takes a -5 penalty to attack rolls TENT
Form of Mountain's Thunder (Warden 1) (Minor; daily) ✦ Lightning, Polymorph, Primal, Thunder
Effect: Thalen assumes the guardian form of mountain's thunder until the end of the encounter. While she is in ther form, she gains resist 3 to all damage and a +1 bonus to AC. Once per round when she hits an enemy with a melee attack, each enemy marked by her takes 4 thunder damage.
Close Form of Mountain's Thunder Attack (Standard; encounter) ✦ Lightning, Polymorph, Primal, Thunder, Weapon
Range: Close burst 1
Target: Each enemy in burst that Thalen can see
Attack: +13 vs Ref
Hit: 1d8+7 thunder damage + slide 3, and Thalen knocks the target prone. +1 to hit on Thunder powers TENT (Oncoming Storm)
Miss: Half Damage
Effect: Each enemy marked by Thalen takes 4 lightning damage
Requirement: The Form of Mountain's Thunder power must be active in order for Thalen to use ther power
Form of Winter's Herald (Warden Attack 1 (instead of level 5 daily) (Minor; daily) ✦ Cold, Polymorph, Primal
Effect: Thalen assumes the guardian form of winter's herald until the end of the encounter. While she is in this form, she gains resist 5 to cold damage and a +1 bonus to AC. In addition, each square within 2 of you is difficult terrain for your enemies.
Close Form of Winter's Herald Attack (Standard; encounter) ✦ Cold, Polymorph, Primal, Weapon
Range: Close burst 1
Target: Each enemy in burst that Thalen can see
Attack: +13 vs ACHit: 1d8+6 cold damage + immobilized (save ends)
Miss: Half Damage + immobilized TENT
Requirement: The Form of Winter's Herald power must be active in order for Thalen to use ther power
CloseInspiring Fortitude (Endurance Utility 2) (Standard; daily)
Range: Close burst 5
Effect: Thalen uses her second wind and each ally in burst gains 14 thp's
Treacherous Ice (Warden Utility 6) (Minor; daily) ✦ Primal, Stance
Effect: Until the Stance ends, enemies can't shift into or out of squares adjacent to Thalen
Staggering Longsword +2 (Level 7 Weapon Slot)
Critical: knock target prone + 2d6 damage. Properties: When Thalen uses a power with the weapon keyword that slides the target, add the enhancement bonus to the number of squares slid.
Power (Daily): Free Action. Use this power when you hit with this weapon. Slide target 2 squares
Hungry Spear Javelin +1 (Level 2 Weapon Slot)
Critical: +1d6 damage.
Power (Encounter): Standard Action. Make an RBA with the spear. On a hit the target is immobilized (save ends). Spear doesn't return until immobilized effect has ended
Veteran's Hide Armor +2 (Level 7 Body Slot)
'Enhancement: +2 AC
Properties: When Thalen spends an AP, gain +1 item bonus to attack rolls and defenses TENT
Boots of Rapid Motion
Power (Encounter):Immediate Reaction. Trigger: an effect slows you. Effect: Make a saving throw against it.
Power (Daily): Minor Action. Gain +1 power bonus to speed until end of encounter
Cloak of the Walking Wounded +2 (Level 9 Neck Slot)
Enhancement: +2 Fortitude, Reflex, and Will
Properties: If you use second wind while bloodied, you can spend two healing surges instead of one.
Potion of Regeneration (Level 9 Potion)
Minor Action. Spend a HS and gain regen 5 until end of encounter. Only works if bloodied.
Potion of Clarity (Level 5 Potion)
Minor Action. Spend a daily magic item use. Once before the end of the encounter, you can re-roll an attack roll of a level 5 (or lower) encounter/daily power, but must use second result.
Dilettante
Thalen gains Shield Feint as an encounter power
Dual Heritage
Thalen counts as an elf, half-elf, or human.
Group Diplomacy
Allies within 10 gain +1 to Diplomacy.
Font of Life
At the start of her turn, Thalen may roll a saving throw against one effect that a save can end.
Guardian Might: Stormheart
While she is wearing no armor or light armor, Thalen may add her Con mod to AC instead of the normal modifiers. Additionally when Thalen uses the Second Wind action, he slides each enemy marked by her(and within 2 squares of her) 1 square, and each enemy marked by Thalen is slowed until the end of her next turn.
Alignment Good; Languages Common
Str 18 (+7)Dex 11 (+3)Wis 10 (+3)
Con 18 (+7)Int 8 (+2)Cha 14 (+5)
Skills Athletics +9*, Diplomacy +7, Endurance +9*, Insight +5, Perception +10
Feats Action Surge, Mark of Storms, Toughness, Oncoming Storm
Equipment +2 Staggering Longsword, +2 Cloak of the Walking Wounded, +2 Veteran's Hide Armor, +1 Challenge Seeking Javelin, Boots of Rapid Motion, Eberron Shard of Lightning, Potion of Clarity (2), Potion of Regeneration (2), Heavy Shield, Adventurer's Kit, Identification Papers w/Portrait



(* Includes the Armor Penalty from Hide Armor [-1] and Heavy Shield [-2])

Mini Stats Edit

[sblock=Thalen 's Stats][B][http://leb.wikia.com/wiki/LEB:PC:Thalen d'Lyrandar_(renau1g) Thalen][/B] - Half-Elf Stormheart Warden 7
Passive Perception 20, Passive Insight 15
AC 24, Fort 20, Reflex 17, Will 18
HP 82/82, Bloodied 41, Surge Value 20, Surges 13/13
Speed 6, Initiative +3
Action Points: 1/1, [color=red]Second Wind[/color]

At-Will Powers:
[color=lime]Warden's Fury[/color]
[color=lime]Warden's Grasp[/color]
[color=lime]Tempest Assault[/color]
[color=lime]Weight of Earth[/color]

Encounter Powers:
[color=red]Shield Feint[/color]
[color=red]Thunder Ram Assault[/color]
[color=red]Thundering Strike[/color]
[color=red]Guardian's Pounce[/color]

Daily Powers:
[color=gray]Form of Mountain's Thunder[/color] 
([color=red]Form of the Mountain's Thunder Attack[/color])
[color=gray]Form of Winter's Herald[/color] 
([color=red]Form of the Winter's Herald Attack[/color])
[color=gray]Inspiring Fortitude[/color]
[color=gray]Treacherous Ice[/color]

[color=orange]Item Powers[/color]:
[color=gray]Staggering Longsword +2[/color]
[color=gray]Hungry Spear Javelin +1 [/color]
[color=gray]Boots of Rapid Motion [/color]
[color=gray]Potion of Regeneration (x2) [/color]
[color=gray]Potion of Clarity(x2)[/color][/sblock]


Character Information Edit

Background Edit

Thalen

BOOM The thunder crashed overhead as Thalen d'Lyrandar against the controls of The River of Stars as the storm grew in strength. The sounds of battle continued around the deck of the elemental airship, but the half-elf focused on the task at hand, if she couldn't get the ship under control it wouldn't matter what those pirates did as they were going down. The normal operator of the vessel lay at her feet, a crossbow bolt protruding from his neck and his blood making the difficult task even harder as the deck and the wheel were slippery.

She had shown great promise during her time at the Slate Keep in Stormhome, but she desired the glory of the airships over the more traditional sea-faring vessels. The young noble's parents had pulled strings to get her onto an airship, being high-ranking members of the Windwrights Guild. Thalen was smart and her mind sharp, her mentor had identified her skill early on and taken her under his wing, Alistair d'Lyrandar, captain of the Golden Dragon luxury vessel. She quickly learned her way around the ship and demonstrated a skill with the operation of the elemental creature bound to the ships. Her dragonmark had already earned her a favourable place within their House and her skill only accelerated the young Lyrandar's rise. When Esravash d 'Lyrandar rose to lead the House, Thalen's spirits flew as his goal of expanding the elemental airship fleet and that could only mean more influence and opportunity for her.

That was all before, now though she was finally a captain of a vessel, one of the youngest in the House's history, and had run afoul of some warforged pirates (?) over the rocky peaks north of Kennrun as they carried their cargo of Riedran crysteel. Even worse the very weather had turned against them and made it even more difficult to battle the warforged, who had little worry about dropping their embedded weapons. Thalen was still working at the controls when a warforged burst in, he was large, even for those creatures, and carried a wicked looking axe. The half-elf had spent little time with weapons, but she refused to yield to his demand of control of the ship and drew her sword, which she carried more for ceremony than anything else. As they exchanged blows the storm continued to rage outside and the battle was beginning to turn to their favour now that the artificers had begun bringing their considerable strength to the fight. Thalen thought they'd actually turn this around when a bolt of lightning crashed into the ship, striking the steering mechanism that she was next to. The force of the blow sent her flying and her head slammed into the ground. She groggily looked up as her ears rung, eyes were seeing spots, and blood running out her ears. The ship began to descent towards the ground with nobody at the helm, nor would it matter as the mechanism was destroyed. Thalen was powerless to prevent it although at least the blast had destroyed the warforged next to her, she couldn't stand, much less do anything. She blacked out.

When Thalen awoke she was in the smoldering wreckage of the airship. She could barely stand and looked around in confusion, the bodies of her crew and the attackers lay mixed haphazardly throughout the area. Thalen had no idea how she got there, not what happened or why there were so many dead bodies here. Her memories had been fried by the lightning bolt that she survived, but didn't get away entirely unscathed from it. Thalen stared at the now-unbound elemental creature that rose from the wreckage and was terrified. The creature was still loyal to the House, however, and instead of harming her, saved her. The elemental carried her all the way back to Stormhome where her parents greeted her, but were shocked at the loss of her memories and the cool attitude she had towards them. Jorasco healers were unable to cure the damage and it soon became obvious that Thalen's intellectual capacity had fallen dramatically. She was far less capable of higher-level thinking and combined with the loss of one of the airships, quickly spelled the end of her time in House Lyrandar politics. Thalen had spent some time in the drydocks in Stormhome, but something was missing, she felt a hole in her being that was not healing.

With her parents aide, again, she was able to secure a spot with the arcane researchers of Lyran's Gift, working to improve the airships, although her role was little better than porter of the heavy components they required or as runner to grab the latest items they needed to test. It was there that her gift manifested and the scars of the bolt began to heal. Thalen had begun emitting electrical bursts and the researchers began to study her, which they found that somehow, the elemental storm that had brought down The River of Stars had left Thalen with some residual control over its power. Suddenly, she became desirable in the House again as her unique gifts were seen as a boon, especially by those of Sela's Path, believing it must be a sign from Arawai. Thalen managed to convince the House that she could be best served developing her own talents and returning after a short time in the world.

In reality, her memories had slowly begun to trickle back and Thalen had recalled the warforged attack on her ship and was bound and determined to find out the source of the ambush. She had departed from Stormhome and has just arrived in Sharn. After stopping in to report to the Dragon's Tower district, Thalen has now heard about a tavern, known as the Tower's Shard and began to head there. She cursed the rain that seemed to constantly befall the city, one of the few things she missed about the weather control her House had over Stormhome.

Appearance Edit


Age: 28 Gender: Female Height: 6'1" Weight: 160 lbs

Personality Edit

Alignment: Good


Hooks Edit

  • Goal is to find out who was behind the warforged ambush (Likely entity is Lord of Blades)

Kicker Edit

  • Thalen was at the helm of the crashed airship, prompting many to wonder just how it was that she was the only survivor and questioning her allegiances.

Adventures Edit

  • Currently not on any adventures.

Equipment Edit

Equipment Name Price Weight
Staggering Longsword +1 2,600gp 4lbs
+1 Hungry Spear Javelin 520gp 2lbs
Cloak of the Walking Wounded +2 4,200gp 0lbs
Veteran's Hide Armor +2 2,600gp 25lbs
Potion of Clarity (2) 100gp -lbs
Potion of Regeneration(2) 320gp -lbs
Adventurer's Kit 15gp 33lbs
Heavy Shield 10gp 15lbs
Identification Papers w/Portrait 5gp -lbs
Boots of Rapid Motion 1,000gp -lbs
Eberron Shard of Lightning 520gp -lbs

Coins: 5 pp 22 gp

Encumbrance: 82 lbs Normal Load: 180 lbs Heavy Load: 360 lbs Maximum Drag Load: 900 lbs

Math Edit

Attributes Edit

Attributes
AbilityCostInitialRacialLevelFinalMod
Str 12 17 0 1 18 4
Con 7 15 2 1 18 4
Dex 1 11 0 0 11 0
Int 0 8 0 0 8 -1
Wis 0 10 0 0 10 0
Cha 2 12 2 0 14 2
Totals 22   9


Attacks Edit

Basic Attacks
Attack TypeAttribAttrib TypeClassClass FeatureFeatFeat NameEquipEquip NameMiscMisc NameLevelTotalvs?
Basic Melee

4

str 1Expertise5+2 Staggering Longsword313AC
Basic Ranged

4

str1Expertise3+1 Hungry Spear Javelin311AC


Defenses Edit

Defenses
DefenseAttribAttrib TypeClassRacialFeatFeat NameEquipEquip NameMiscMisc NameLevelTotal
Armor Class +0/-1 dex/int 4 7 +2 Veteran's Hide Armor & and Heavy Shield 3 24
Fortitude+4/+4str/con12Cloak of the Walking Wounded +23 20
Reflex+0/-1dex/int0 4Cloak of the Walking Wounded +2 and and Heavy Shield3 17
Will+0/+2wis/cha1 2Cloak of the Walking Wounded +23 18


Senses and Reactions Edit

Senses and Reactions
Sense/ReactionAttrib modClassClass FeatureRacialFeatFeat NameEquipEquip NameLevelOther/TrainedTotal
Initiative 0 0 0 0 0 0 0 0 3 0 3
Passive Insight 0 0 0 2 0 0 0 0 3 0 15
Passive Perception 0 0 0 0 2 Background 0 0 3 5 20


Senses: Low-Light Vision

Health Edit

Health
--Base ClassConPer LevelRacialFeatFeat NameEquipEquip NameOtherTotalBloodedSurge
Hit Points 17 18 7 0 5 Toughness 0 82 41 20


Surges per day: 13 (9 class, +4 Con)

Speed and Movement Edit

Speed: 6

Racial Features Edit

Half-Elf (PHB)

  • +2 Con, +2 Cha
  • +2 Diplomacy, +2 Insight
  • Languages: Common, Elven, Goblin
  • Dilettante: At 1st level, you choose an at-will power from a class different from yours. You can use that power as an encounter power.
  • Dual Heritage: You can take feats that have either elf or human as a prerequisite (as well as those specifically for half-elves), as long as you meet any other requirements.
  • Group Diplomacy: You grant allies within 10 squares of you a +1 racial bonus to Diplomacy checks.
  • Vision: Low-light
  • Size: Medium
  • Speed: 6

Class Features Edit

Make sure to link to the appropriate sources where possible.

Warden (PHB2)

  • Font of Life: Saving throw at beginning of turn against 1 effect that a save can end.
  • Guardian Might - Stormheart: While not wearing heavy armor, add Con mod to AC in place of normal modifiers. When second wind is used, each marked enemy (by Thalen & within 2 squares) is slid 1 square, and each enemy (marked by Thalen) is slowed until the end of his next turn.
  • Nature's Wrath: Once during each of her turns, Thalen can mark each adjacent enemy as a free action. The mark lasts until the end of her next turn. Thalen also has the Warden's Fury and Warden's Grasp powers. See the powers section in the Summary for information on these powers.


Feats Edit

List level taken and link to the source.

  • Level 1 - Mark of Storms (EPB)
  • Level 2 - Action Surge
  • Level 4 - Toughness
  • Level 6 - Oncoming Storm

Background Edit

Lyrandar Air Sailor (EPB): +2 Perception.

Skills and Languages Edit

Languages: Common, Elven, and Goblin



Skills
SkillTrainedAttribAttrib TypeRacialFeatFeat NameEquipEquip NameLevelTotal
Acrobatics0dex-3Armor Penalty: Hide Armor [-1] and Heavy Shield [-2]30
Arcana -1 int 3 2
Athletics54str-3Armor Penalty: Hide Armor [-1] and Heavy Shield [-2]39
Bluff2cha35
Diplomacy2cha237
Dungeoneering0wis33
Endurance54con-3Armor Penalty: Hide Armor [-1] and Heavy Shield [-2]39
Heal0wis33
History-1int32
Insight0wis235
Intimidate2cha35
Nature50wis38
Perception50wis2Background310
Religion-1int32
Stealth0dex-3Armor Penalty: Hide Armor [-1] and Heavy Shield [-2]30
Streetwise2cha35
Thievery0dex-3Armor Penalty: Hide Armor [-1] and Heavy Shield [-2]30


Powers Edit

Power To-Hit
Attack TypeAttribAttrib TypeClassClass FeatureFeatFeat NameEquipEquip NameMiscMisc NameLevelTotalvs?
Warden's Fury +4 Str 6 +2 Staggering Longsword, LEB Expertise 0 0 3 13 Fortitude
Weight of Earth +4 Str 6 +2 Staggering Longsword, LEB Expertise 0 0 3 13 AC
Tempest Assault +4 Str 6 +2 Staggering Longsword, LEB Expertise 0 0 3 13 AC
Thunder Ram Assault +4 Str 6 +2 Staggering Longsword, LEB Expertise 0 0 3 13 AC
Form of Mountain's Thunder Attack +4 Str 6 +2 Staggering Longsword, LEB Expertise 0 0 3 13 Reflex
Thunder Strike +4 Str 6 +2 Staggering Longsword, LEB Expertise 0 0 3 13 AC
Guardian's Pounce +4 Str 6 +2 Staggering Longsword, LEB Expertise 0 0 3 13 AC
Form of Winter's Herald Attack +4 Str 6 +2 Staggering Longsword, LEB Expertise 0 0 3 13 AC
Shield Feint +4 Str 6 +2 Staggering Longsword, LEB Expertise 0 0 3 13 AC


Tracking Edit

Money Edit

+972 gp starting gold (412 + 1000/5 + 1800/5)
+520 gp Level 2 worth of gold (treasure)
-520 gp Eberron Shard of Lightning
 -010 gp Heavy Shield
 -015 gp Adventurer's Kit
 -100 gp Potion of Mental Clarity (x2)
 -320 gp Potion of Regeneration (x2)
 -005 gp Identification Papers with Portrait

+2,600 gp reward - http://www.enworld.org/forum/5641479-post585.html + 776 gp reward - vhttp://www.enworld.org/forum/5641479-post585.html

--------
  3,898 gp (Total)

Treasure Edit

  • Level 1: Parcel lvl+1
    • +1 Hungry Spear Javelin (AV2)
  • Level 2: Parcel lvl of gold
    • 520 gp
  • Level 3: Parcel lvl+2
    • Boots of Rapid Motion
  • Level 4: Parcel lvl+3
    • +2 Veteran's Hide Armor
  • Level 5: Parcel lvl+4
    • +2 Cloak of the Walking Wounded
  • Level 6: Parcel lvl+1
    • +2 Staggering Longsword
  • Level 7: Parcel lvl gold
    • 2,600 gp


Wishlist Edit

  • Used parcel lvl n gold & lvl+1 from level 6-10 group
  • Level 7:
    • Level n gold
  • Level 8:
  • Level 9:
  • Level 10:

XP Edit


Total XP: 10000 Total RPs: 13

Changes Edit

List changed here* 2010/05/19: Created

Judge Comments Edit

Level 7 Edit

Approval 1 Edit

Approval from TwoHeadsBarking:

  • Summary: The second sentence of Guardian Might is still confused.
  • Summary: You're still missing your other languages.

Minor, so approved.


Approval 2Edit

Approval from Luinnar

-You are missing Elven and Goblin in the first Languages entry.

-Encumbrance should be 79 lbs I believe.

Everything is minor, so approved.

Status Edit

Status: Approved as 7th level character with 10000 xp by TwoHeadsBarking and Luinnar.

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