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Summary Edit

TardiSVarykk
XP 3750Male Half-Orc Adventurer Ranger 4
Medium natural humanoid
Initiative +6; Senses Passive Insight 14, Passive Perception 18
HP 38, Bloodied 19, Surge Value 9, Surges 6
AC 21; Fortitude 18, Reflex 19, Will 14
Speed 6
BasicMeleeFrost Short Sword +1 (Standard; at-will)
+11 vs AC; 1d6+9 damage.
BasicRangedDagger (Standard; at-will)
Range 5/10; +10 vs AC; 1d4+5
Melee or RangedFading Strike (Standard; at-will) ✦ Martial, Weapon
+11 vs. AC, 1d6+9 damage and shift 2 squares to a square that is not adjacent to the target
MeleeTwin Strike (Standard; Must be wielding two melee weapons; at-will) ✦ Martial, Weapon
2 attacks, 1 or 2 targets * +10 vs AC; 1d8+4 damage * +11 vs. AC; 1d6+5 damage
Furious Assault (Free when You hit an enemy; encounter)
The attack deals 1[W] extra damage if it’s a weapon attack, or 1d8 if it isn’t.
MeleeOff Hand Strike (Standard; Must be wielding two melee weapons; encounter) ✦ Martial, Weapon
+11 vs AC(Frost Short Sword); 1d6+9 damage.
MeleeRuffling Sting (Standard Action; Must be wielding two melee weapons; encounter) ✦ Martial, Weapon
+11 vs AC, 1d6+9 damage. Until the end of Varykk’s next turn, the target grants CA for Varryk’s next attack.
MeleeJaws of the Wolf (Standard; Daily) ✦ Martial, Weapon
+10 vs. AC; 2d8+8 * +11 vs. AC; 2d6+9 damage; Miss: Half Damage per attack.
Invigorating Stride (Move; encounter) ✦ Healing, Martial
Varykk shifts 1 square and must not end the shift next to an enemy. He may then use his second wind.
Predator's Hide Armor +1
Property: +1 AC. Whenever you hit your quarry target, you gain a +1 to all defenses TENT from attacks made by that target
Frost Short Sword +1
+1 to hit and damage Power: (At-Will * Cold) Free action. All damage from this weapon is cold damage. Another free action returns the damage to normal. Power: (Daily * Cold) Free action. Use this power when you hit with the weapon. The target takes 1d8 cold damage and is slowed until the end of your next turn.
Iron Armbands of Power
Property:+2 Item bonus to melee damage rolls.
Marauder Fighting Style
+1 bonus to speed.
Hunter's Quarry
Minor action. Designate nearest foe as quarry, deals 1d6 extra damage 1/round
Prime Shot
If no allies are closer than you gain a +1 on ranged attack rolls against the target


Alignment Unaligned; Languages Common
Str 19 (+4)Dex 19 (+4)Wis 13 (+1)
Con 11 (+0)Int 10 (+0)Cha 8 (-1)
Skills Athletics +10, Endurance +8, Nature +8, Perception +8, Stealth +10
Feats Two-Weapon Defense (Bonus), Light Blade Expertise, Weapon Focus Light Blades, Two Weapon Fighting
Equipment Frost Short Sword +1, Predator's Hide +1, Amulet of Protection +1, Iron Armbands of Power, Rapier, Dagger, Adventurer's Kit



Character Information Edit

Background Edit

Appearance Edit

Age: 20 Gender: Male Height: 6’4" Weight: 215 lbs.

Personality Edit

Alignment: Unaligned

Hooks Edit

Kicker Edit

Other Sections Edit

Equipment Edit

Equipment Name Price Weight
Predator's Hide Armor +1 lvl 1 +2 parcel 25 lbs
Frost Short Sword +2 lvl 2 +1 parcel 2 lbs -
Iron Armbands of Power (Heroic) lvl 3 +3 parcel 0 lbs
Rapier 25 gp 2 lbs
Standard Adventurer Kit 15gp 33lbs
Amulet of Protection +1 360 GP 0lbs

Coins: 11 gp

Encumbrance: 62 lbs Normal Load: 190 lbs Heavy Load: 380 lbs Maximum Drag Load: 950 lbs

Math Edit

Attributes Edit

Attributes
AbilityCostInitialRacialLevelFinalMod
Str 9 16 2 1 19 4
Con 1 11 0 0 11 0
Dex 9 16 2 1 19 4
Int 0 10 0 0 10 0
Wis 3 13 0 1 14 2
Cha 0 8 0 0 8 -1
Totals 22   9


Attacks Edit

Basic Attacks
Attack TypeAttribAttrib TypeClassClass FeatureFeatFeat NameEquipEquip NameMiscMisc NameLevelTotalvs?
Basic Melee

4

str 1Light Blade Expertise4Frost Short Sword +1211AC
Basic Ranged

4

dex1Light BLade Expertise3Dagger210AC


Defenses Edit

Defenses
DefenseAttribAttrib TypeClassRacialFeatFeat NameEquipEquip NameMiscMisc NameLevelTotal
Armor Class 4/0 dex/int 1 Two Weapon Defense 4 Predator's Hide Armor +1 2 21
Fortitude4/0str/con11Amulet of Protection +12 18
Reflex4/0dex/int11 Two Weapon Defense1Amulet of Protection +12 19
Will1/0wis/cha 1Amulet of Protection +12 14


Senses and Reactions Edit

Senses and Reactions
Sense/ReactionAttrib modClassClass FeatureRacialFeatFeat NameEquipEquip NameLevelOther/TrainedTotal
Initiative 4 0 0 0 0 0 0 0 2 0 6
Passive Insight 1 0 0 0 0 0 0 0 2 0 13
Passive Perception 1 0 0 0 0 0 0 0 2 5 18

Senses: Low-Light

Health Edit

Health
--Base ClassConPer LevelRacialFeatFeat NameEquipEquip NameOtherTotalBloodedSurge
Hit Points 12 14 5 0 0 41 20 10


Surges per day: 6 (6 class, +0 Con)

Speed and Movement Edit

Speed: 6

Racial Features Edit

Half-Orc

  • +2 Dex, +2 (Str or Con) – Chose Str.
  • +2 Endurance, +2 Intimidate
  • Languages: Common, Goblin
  • Furious Assault racial power
  • Swift Charge
  • Half-Orc Resilience
  • Low-Light vision
  • Size: Medium
  • Speed: 7 (6 Base + 1 Marauder)

Class Features Edit

Ranger

  • Fighting Style
  • Hunters Quarry
  • Prime Shot

Feats Edit

  • 1st: Two-Weapon Defense (Bonus)
  • 1st: Light Blade Expertise
  • 2nd: Two-Weapon Fighting
  • 4th: Weapon Focus – Light Blades

Background Edit

Geography: Eldeen Reaches: +2 Athletics

Skills and Languages Edit

Languages: Common, Goblin



Skills
SkillTrainedAttribAttrib TypeRacialFeatFeat NameEquipEquip NameLevelTotal
Acrobatics4dex-125
Arcana 0 int 2 2
Athletics54str2Background:-1212
Bluff-1cha21
Diplomacy-1cha21
Dungeoneering1wis23
Endurance50con2-128
Heal1wis23
History0int22
Insight1wis23
Intimidate-1cha223
Nature51wis28
Perception51wis28
Religion0int22
Stealth54dex-1210
Streetwise-1cha21
Thievery4dex-125


Powers Edit

Power To-Hit
Attack TypeAttribAttrib TypeClassClass FeatureFeatFeat NameEquipEquip NameMiscMisc NameLevelTotalvs?
Fading Strike +4 Str 1 Light Blade Expertise 4 Frost Short Sword +1 0 0 2 11 AC
Twin Strike (Main Hand) +4 Str 1 Light Blade Expertise 3 Rapier 0 0 2 10 AC
Twin Strike (Off-Hand) +4 Str 1 Light Blade Expertise 4 Frost Short Sword 0 0 2 11 AC
Off-Hand Strike +4 Str 1 Light Blade Expertise 4 Frost Short Sword +1 0 0 2 11 AC
Ruffling Sting +4 Str 1 Light Blade Expertise 4 Frost Short Sword +1 0 0 2 11 AC
Jaws of the Wolf (Main Hand) +4 Str 1 Light Blade Expertise 3 Rapier 0 0 2 10 AC
Jaws of the Wolf (Off-hand) +4 Str 1 Light Blade Expertise 4 Frost Short Sword +1 0 0 2 11 AC


Tracking Edit

Stat BlockEdit

Varykk - Male Half-Orc Ranger 4

  • Initiative: +6, Passive Perception: 18, Passive Insight: 13
  • AC: 21, Fort: 18, Reflex: 19, Will: 14 — Speed:7
  • HP: 38, Bloodied: 19, Surge Value: 9, Surges left: 6/6
  • Action Points: 1; Second Wind: not used
  • Powers -
  • Fading Strike
  • Twin Strike
  • Furious Assault
  • Off-Hand Strike
  • Ruffling Sting
  • Jaws of the Wolf
  • Invigorating Stride
  • Predator’s Hide Armor +1
  • Frost Short Sword +1

Money Edit

+412 gp Starting Gold

  • - 25 gp – Rapier
  • - 01 gp - Dagger
  • - 15 gp – Adventurer’s Kit
  • -360 gp – Amulet of Protection =1

= 11 gp

Treasure Edit

  • Level 1: Parcel lvl+2
    • Predator's Hide Armor +1
  • Level 2: Parcel lvl +1
    • Frost Dagger +1
  • Level 3: Parcel lvl+3
    • Iron Armbands of Power (Heroic)

XP Edit

Starting XP: 3750

Total XP: 3750

RP Edit

Wish List Edit

Changes Edit

Judge CommentsEdit

Level 4Edit

Approval 1Edit

Approval 2Edit

StatusEdit

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